This paper introduces and extension to our previous papers to handle anomalies in the point based object slicing method. The anomalies handled are point, line and plane touch cases as well as overlaps. These anomalies can cause major problems in any intersection procedure, yet, they are seldom discussed, let alone handled. It turns out that the point based approach is capable of handling these special cases with minor extensions.
Handling Anomalies in Object Slicing for 3-D Printing
W Oropallo, L Piegl, P Rosen, K Rajab
Computer-Aided Design and Applications, 2019